![]() ![]() You can also use them to trap your own hideout, base, castle, Spellbook, Magnificent Mansion or whatever defensively.īut yes, it's a great spell for everyone: the more time PCs give a caster enemy, the more Snake Sigils can be prepared. Also it couls be slipped between a Spellbook with Sleight of Hand. People tend to read texts they can't easily see. ![]() You can carry items with it, unveil/sneak ship them to enemies and force some saves. It's a very powerful and useful trap spell, like Symbols, Shrink Item and Explosive Runes. And once the PCs fall for it one time, I can see them dragging along an NPC to read all their notes or dragging all literature back to town before reading it, which makes this spell problematic in terms of having the game remain fun.Īs far as having it available to the players, the only reason I can think of is if they write a note to the arch villain with the sigil inside and hope it freezes him so they can come get him. I suppose the villain who put it there could also demand a ransom, (pay meee or prepare to stay there 1d4 days.) but other than that, this seems like one of those spells that doesn't have much other use. Either that or make the PCs have to burn a Dispel. Aside from amusing the DM, the only other reasons for using this spell is to delay the PCs waiting for their ally to recover or to have them make a decision on whether to leave the immobilized PC there and split the party. If it does go off and the PC doesn't make the reflex save, he's immobilized for 1d4 days. I was just reading through this spell's description, and it seems this spell is only put in place to give the party grief. ![]()
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